Asset Import (BYO-Assets)
Import what you own; the AI rebuilds around it.
Import assets drag & drop
⬆️
Drop FBX · glTF · OBJ · PNG/JPG · WAV/MP3/OGG
or browse files · auto-validated for poly-count, texture size, mobile-readiness
Recent imports
| File | Type | Validation | IP check |
|---|---|---|---|
| gurney_model.fbx | Model · 2.1k tris | ✓ mobile-ready | ✓ owned |
| roblox_tree.obj | Model | — | ✗ blocked: Roblox-owned |
| my_ambience.wav | Audio · 0:14 | ✓ ok | ✓ owned |
🔗 Cross-lane: the import pipeline + IP-blocking is CW4's lane; this is the Creator-Studio surface that displays it. Roblox-owned/3rd-party assets are blocked at import. AI-rebuild wires into CW2's ai-rebuild contract.